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Ви можете повернути або обміняти товар протягом 14 днів з моменту отримання згідно із законодавством України. Детальні умови — на сторінці «Обмін та повернення»
Videogames: Design / Play / Disrupt explores the design and culture of
videogames since the mid-2000s, investigating ground-breaking contemporary
design work, creative and rebellious player communities, and the political
conversations that define this movement. A star-studded cast of contributors consider a variety of games, from
blockbusters like The Last of Us and Splatoon and cultural phenomena such as
Minecraft to less-mainstream productions like Consume Me, which tackles the
difficult issues of body image and extreme dieting. Canadian academic and
minimalist games designer Pippin Barr addresses violence in videogames through
his work on A Series of Gunshots; Kat Brewster discusses the creation of fan art
and fan fiction in relation to the multiplayer first-person shooter Overwatch;
and the phenomenon of community and cosplay is explored by Philippa Warr through
League of Legends and the 2017 world finals in Beijing. It also features rarely
seen material including designers’ notebooks, concept art, prototypes and the
artistic inspirations behind games such as Journey, Kentucky Route Zero and No
Man’s Sky. This is truly a landmark publication, bringing videogames into the mainstream of
cultural criticism and placing them alongside more conventional mediums of
creative expression.